More Chaos Update


  • Added more enemies and reworked all the old ones so they have a smaller, more concise moveset. 
  • Enemies still need to have their stats balanced out.
  • 7 more enemies on their way
  • Most new enemies still need animations and not placeholder sprites.


  • Dash has been reworked
    • No longer uses Energy
    • Uses a new resources, Dash Charge
    • Dash Charges are gained by hitting enemies with your weapon
  • Stamina Regen has been increased overall
  • Shop Added
    • Weapons and Basic Augments added to shops
    • Bits now drop from enemy kills

Character Class

  • New Character Class - Specialist
  • Specialist is a class that focuses on filling the screen with bullets (Crowd Control)
  • Class is still unstable
    • Weapons need balancing
    • Spell needs balancing
    • Stats need balancing


  • Elemental Weapons added (All Weapons will have 3 elemental versions)
    • Flame
      • Inflicts a  stacking Damage over Time (DoT) effect
    • Frost
      • Inflicts a movement speed Slow effect
    • Lightning
      • Inflicts Static
        • Whenever you dash an Enemy with Static, chain lightning attack will bounce between ALL enemies on the screen inflicted with Static
  • Class Weapons added
  • Assassin
    • Gunblade
    • Glaive
    • Halberd
    • Claws
    • Blast Fist
  • Marksman
    • Sidearm
    • Machinegun
    • Minigun
    • Assault Rifle
    • Longbow
  • Specialist
    • Triple Machinegun
    • Hydra
    • Homing Bird
    • Twin Barrel
    • Starfall
  • Vanguard
    • Grenade Launcher
    • Seeker
    • Maelstrom
    • Cluster
    • Sunburst

Files 94 MB
Oct 25, 2017

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